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Close Up From the Startmarkters - Ducosim Convention May 2008 - The Netherlands
Wadi - Closeup - Spellenspektakel 24 November - Zwolle, the Netherlands 2007
Overview - gameplay at the Spielemesse Stuttgart 2007
Close Up From The Game Play - Ducosim Convention May 2008 - The Netherlands
Front of the Box

Wadi (2007)

Players
2–4
Best: 3
Playing time
30–30 min
Age
10+
6.20
Average rating
164
Ratings
2.32/5
Weight
#14790
BGG rank
Outside top 5,000
Designer:Martyn F
Artist:Peter Hermans
Publisher:Heidelberger Spieleverlag +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 4.6, Theme 3
Strategy5.0
Luck5.0
Interaction7.0
Complexity4.6
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyAncientTerritory BuildingModular BoardArea Majority / Influence

Overview

Wadi is situated in the heat and drought of the ancient Egypt desert. Water is scarce and you try to build your Shadoof (a sort of waterpump) as close to the Wadi as possible. A wadi, however, is a desert river. Water flows though it for only a small part of the year. The rest of the time it is dry. In the short wet period, you try to pump as much water as possible to the water reservoirs. Preferably in the vicinity of fertile land, because the more fertile the land, the better the harvest. And the better the harvest, the more points a player earns.

But... other players might have noticed the same good spot, where you want to build your shadoof. And when you build your shadoof there, they won’t help you fill the water reservoirs. But if you hesitate too long, the other players might pump dry the Wadi. Or worse, the water streams down the wadi and the land close to your shadoof remain dry and barren.

There are a few scenarios for Wadi delivered with the game. They bring a lot of variety.

Gameplay: Players build their shadoofs on the land tiles. Each shadoof can pump water pawns from the river bed or from another land tile that lies in the vicinity of that shadoof (vicinity = water pawn lies on his own tile or on an adjacent tile). In his turn a player can carry out two actions. He can either: · Build 1 shadoof first and then pump 1 water pawn (or vice versa) OR · Pump 2 water pawns.

Round after round players build shadoofs and/or pump water pawns. At the end of each round, the water that is still in the river bed, flows downstream. This means, that all the water pawns in the river beds are moved downstream 1 river tile. When the river bed is completely empty, the game is over.

Players earn points per shadoof. Every landtile surrounding the shadoof (including its own tile) with a water pawn on it brings 1, 2 or 3 points, depending on the fertility of the land. The player with the highest score wins.

Players "fight" to get water pawns near their shadoofs and for the places to build their shadoofs. They also try to profit from water pawns that other players pumped on to the land tiles. Because of the placing rules (not explained here) this is not always as easy as it looks.

All in all Wadi is a quick, tactical game. With 2 players it is a bit more strategic.

Expansions

Wadi: The Watchmen
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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