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Dungeon Flee (2020)

Players
1–2
Best: 1
Playing time
45–70 min
Age
12+
6.85
Average rating
31
Ratings
2.00/5
Weight
#20650
BGG rank
Outside top 5,000
Designer:Joseph Propati
Artist:Nicoleta Stavarache
Publisher:(Web published)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 2, Complexity 4, Theme 7
Strategy7.0
Luck4.0
Interaction2.0
Complexity4.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyAdventureMedievalPrint & PlayHand ManagementOpen DraftingSolo / Solitaire GameDeck Construction

Overview

The dungeon deck consists of 104 cards representing six dungeon levels, monsters, treasures, traps, doors, empty corridors, dead ends and stairs up. While exploring a nearby dungeon, you found a horde of monsters planning something big for your nearby village. You were attacked and fell off a ledge in to the void. Left for dead by the monsters, you now have to make your way out of the dungeon and back to your village. You have no ideas where you are or how to get out but you have to escape and your are running out of time. Each corridor you take could lead you closer to the exit or directly into a dead end. Keep running and if you hit a dead end turn around and continue running. You can't stop and you must escape. Each turn presents new dangers and possible treasures. If you can survive long enough to make it through four stairs up you escape the dungeon alive. Take too long or hit too many dead ends and you may never make it out alive.

—description from the designer

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