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Personal build of Doom Machine, with Mega Man defeating robot masters and Dr. Wily. (Sorry, can't share files.)
I really like this game! I have the print and play version and made my own game board to make the atmosphere even better. When I play, I listen to the playlist "Dark Electronic" on Spotify.
I updated my Doom Machine build so that it fits inside a VHS case. It features a custom game board and tuck boxes. This is the first time I've used matte laminating foil. A great choice because the game board no longer reflects.
Im so obssesed with this one
Doom Machine print-and-play (poker-sized) edition on a wood-themed neoprene mat.
Banner for Kickstarter
Standard poker sized Print-and-Play edition in a custom deck box
Ready to face the machine
Arcade cabinet dice tower
Doom Machine - contents in tin

Doom Machine (2021)

Players
1
Best: 1
Playing time
15–30 min
Age
13+
7.60
Average rating
790
Ratings
1.87/5
Weight
#3325
BGG rank
Top 5,000
Designer:Nathan Meunier
Artist:Nathan Meunier
Publisher:(Self-Published)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 10, Interaction 2, Complexity 3.7, Theme 6
Strategy7.0
Luck10.0
Interaction2.0
Complexity3.7
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameScience FictionDicePrint & PlayDice RollingSolo / Solitaire GameRe-rolling and LockingWorker Placement with Dice WorkersTrack Movement

Overview

Doom Machine is an intense pressure-cooker card and dice mint tin solo game experience that fits in your pocket. Face off against an ever-evolving, ever-growing machine of death and destruction! Find and defeat the doom core before humanity is annihilated. Beware: the machine evolves, grows, and cycles each of its parts every turn. You must roll your dice with care, use abilities to modify the results as necessary, allocate dice to deal or block damage, and strategically destroy parts of the DOOM MACHINE to prevent your demise!

Each turn consists of two phases:

In Phase I, you'll roll your unlocked dice, using the limited available utility slots to modify or re-roll, then allocate dice to either shields (to block incoming damage) or to machine part cards in play (if the roll criteria is met) to deal damage to a part. Destroying parts earns you additional dice for future rolls.

In Phase II: The machine AI takes action, cycling the tracking die on each of its available machine part cards and triggering abilities when the die reaches an icon on its AI track -- potentially dealing damage, repairing, locking die, and impacting gameplay in other nefarious ways.

When all of the machine parts have completed their cycle, the entire line shifts down one slot and a new machine part is added to the doom machine line, increasing the difficulty with each turn.

Can you keep the machine at bay long enough to destroy the core and win?

—description from the designer

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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