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Vampiro la Mascarada Heritage: Historia de un Caballero
Vampiro: A Máscara – Herança: A História do Cavalheiro ‐ Portuguese edition (2021)

Vampire: The Masquerade – Heritage: The Gentleman's Story (2020)

Players
2–4
Playing time
45–90 min
Age
14+
6.74
Average rating
49
Ratings
0.00/5
Weight
Alternate names:Vampire: La Mascarada – Heritage: Historia de un caballero +2 more
Designer:Babis Giannios
Artist:Lukas Siegmon
Publisher:Conclave Editora +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 0, Theme 10
Strategy5.0
Luck5.0
Interaction5.0
Complexity0.0
Theme10.0

This game's strategy, luck, interaction, complexity and theme.

FantasyHorrorExpansion for Base-gameLegacy GameOnce-Per-Game Abilities

Overview

Designed by a true connoisseur of Vampire: The Masquerade, this mostly mission-based add-on follows the story of one Roger de Camden from the early 1300s to the mid-twentieth century.

The Gentleman's Story

This expansion adds a suite of infamous kindred to your copy of Vampire: The Masquerade - Heritage. Roger de Camden, otherwise known as "The Gentleman", provides letters of introduction to mysterious figures shaping the World of Darkness. Call upon their favor to alter your chronicle, twisting bloodlines and banishing troublesome characters to the shadows... or bringing them back.

This expansion features 28 cards to be added to the chronicle deck after the first chapter and revealed through play. Use the card ID (bottom right corner) to place them in the right order. The Gentleman's Story expansion introduces 2 new card types to the game.

Includes: 1 - Rule Card 4 - Strays 24 - Letters of Introduction

THE STRAYS These 4 new and exclusive characters are implemented the same way as chronicle characters. The Victor of that chapter sleeves the new character with either side visible, and retains or adds them to the character deck. Strays include: Mahtiel, Abdalkutba, Pentweret, & Roger De Camden.

LETTERS OF INTRODUCTION These 24 cards each conclude a specific mission chain. The player who has claimed the most corresponding missions receives the letter of introduction, which may be discard during any aftermath phase for the indicated effect. In the case of ties, no player receives the letter of introduction.

Retain - Instead of selecting a retainer from your bloodline, select any vampire of the indicated clan (including from an opponent's bloodline or the character deck). Banish - Select any vampire of the indicated clan, and place them into this expansion box. They may not be used for the rest of the chronicle. Readmit - Return any previously banished vampire into play, moving them from this expansion box to the character deck.

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