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Redesign "Pico da Neblina"
Sheet alternative redesign
Redesign:  "Subindo o Pico da Neblina"

Everest 1924 (2020)

Players
1
Best: 1
Playing time
5–20 min
Age
8+
6.31
Average rating
52
Ratings
1.20/5
Weight
#21654
BGG rank
Outside top 5,000
Designer:David Storey
Publisher:(Web published)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 10, Interaction 2, Complexity 2.4, Theme 6
Strategy5.0
Luck10.0
Interaction2.0
Complexity2.4
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

DiceExplorationSportsPrint & PlayPaper-and-PencilDice RollingPush Your LuckSolo / Solitaire GameRe-rolling and Locking

Overview

This is a solo game of determination against increasingly demanding odds. You will attempt to ascend Mount Everest by rolling and manipulating dice to try and beat increasingly challenging scores. Playing the game is easy - succeeding is not.

All you need to play is a copy of the game sheet, pen/pencil and six D6. Game time will be around 15 minutes.

In June 1924, George Mallory and Andrew Irvine began their ascent to the peak of Mount Everest, hoping to be first to ever do so. It was to be a journey from which neither man would return alive, and whether or not they were successful remains a mystery to this day. When asked why he was planning to undertake such a dangerous and gruelling endeavour Mallory had replied simply “because it’s there”.

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