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Feralis - battlefield
Cards from the prototype
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Feralis card display
Feralis card display

Feralis: Obscure Land (2023)

Players
2
Best: 2
Playing time
40–60 min
Age
14+
7.85
Average rating
98
Ratings
2.75/5
Weight
#13450
BGG rank
Outside top 5,000
Alternate names:菲拉利斯:隐秘之地
Designer:Luca Vincitore
Artist:Pietro Bastas, Davide De Bellis, Gaia Degl'Innocenti, Giovanni Lazzari, Giovanni Panarello
Publisher:Don't Panic Games +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 7, Complexity 5.5, Theme 6
Strategy7.0
Luck4.0
Interaction7.0
Complexity5.5
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyFightingTeam-Based GameOpen DraftingCard Play Conflict ResolutionDeck Construction

Overview

Feralis is a dark and brutal plane of existence, populated by numerous tribal races and civilizations in continuous tension between them, under the influence of mysterious and feared archaic deities the Aesyr. The card game Feralis calls the player to impersonate one of these cryptic and extraordinary gods. The Aesyr can make arrangements or dominate creatures that inhabit Feralis and force them into battle against other gods. Power, glory, boredom, it is not clear why these eternal gods continue to confront and murder each other, but no one has the memory of a time when the world of Feralis was not accompanied by the incessant rhythm of the colossal armies they summoned.

Feralis is a deck construction card game for battles 1vs1, 2vs2 and solo. The ultimate goal is to kill your opponents, to do so you have to recall your creaturs, mutate them, and use them to slay the creatures that stand in the opponent's area or go directly to the head of their leader.

In Feralis, the players have a deck of creatures, a Aesyr that impersonates, and a series of Godlike Skills assigned to the god. The creature cards have 2 sides, a "Call" side and an "Awakening" one. To put them on the battlefield you have to wait for their waiting cost in turns. Once your creatures on the "Call" side are defeated they will come back in the "Awakening" form. You can also play them directly in the "Awakening" form but you will miss the opportunity to see their "Call" form.

Your main resource is time, you have to put the creature at the right moment to create a powerful combo between your creature. You can reduce the time cost with a limited resource the Catalyst. You have a short amount that you can use also during your opponent's turn to unlock your creature in the Incubator area. You can support your creatures with your Godlike skills, powerful events that need time to be ready but they can turn the tide of battle. This Skills will recharge once used. Use all these resources wisely and have no mercy, your opponents will not.

-description from designer

Expansions

Feralis: Obscure Land – Savage Forest
Feralis: Obscure Land – Rules of the Peaks
Feralis: Obscure Land – The Ancient
Not available yet

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