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Can the gold player break thru the silver players defenses?
Can the gold player break thru the silver player's defenses?
Handmade Breakthru, with "hollow flagship" option
Homemade Box -- Same size as Kosmos 2-player boxes
A physics grad student and a computer program trying to out think each other

Breakthru (1965)

Players
2
Best: 2
Playing time
15–15 min
Age
10+
5.89
Average rating
397
Ratings
2.00/5
Weight
#13698
BGG rank
Outside top 5,000
Designer:Alex Randolph
Artist:(Uncredited), David McCord
Publisher:3M +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 4, Theme 3
Strategy5.0
Luck5.0
Interaction5.0
Complexity4.0
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

NauticalAbstract StrategyVariable Player PowersPoint to Point Movement

Overview

Part of the 3M Bookshelf Series.

Breakthru is a modern member of the Hnefatafl family of games, where the players have unequal forces and different objectives. One player, commanding a gold fleet consisting of one large flagship and 12 escorts, has the objective of evading capture while aggressively trying to break through his opponent's blockade in order to escort his flagship to safety. His opponent, commanding a silver fleet attempts to create an impenetrable blockade and then strategically outmaneuver and destroy the gold fleet's escorts with the objective of capturing the flagship and winning the game.

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