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High above the Cyberpunk Combat Zone, the warriors and machines become part of a larger narrative of survival in the neon-drenched night.
Zoner Boss, Nomad and Tech, painted by the hyper talented Quentin Jorand
In the labyrinth of the combat zone, the squad moves tactically between cover, their coordinated colors a symbol of their unity and strength
As the day fades, the vibrant backdrops of the cyberpunk city set the stage for an epic showdown, where every miniature plays its part in the narrative.
In the vibrant heart of the city, a sleek red sports car and a black van set the stage for an intense encounter, surrounded by detailed miniatures that hint at the imminent conflict.

Cyberpunk Red: Combat Zone (2023)

Players
2–4
Best: 2
Playing time
45–90 min
Age
14+
8.55
Average rating
113
Ratings
2.80/5
Weight
#9010
BGG rank
Outside top 5,000
Designer:John Cadice, John Kovaleski, Aaron Dill
Artist:Jose David Lanza Cebrian, Katie Dillon
Publisher:Monster Fight Club
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 5, Complexity 5.6, Theme 6
Strategy5.0
Luck9.0
Interaction5.0
Complexity5.6
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionMiniaturesAction PointsVariable Player PowersDice RollingScenario / Mission / Campaign GameStat Check ResolutionVariable Set-up

Overview

The world of Cyberpunk Red is set in the year 2045, during the reconstruction of Night City. Massive megabuildings light up the skies above the rebounding Corpo Plaza, while cyber-enhanced gangs battle in their shadows, each carving out a bloody piece of ground to call their own. In Cyberpunk Red: Combat Zone, you lead a gang through pitched battles or campaigns. Equip your gang, hire your mercs, and build your street cred to dominate the hellish rubble of the Combat Zone and emerge as the new master of the streets.

Cyberpunk Red: Combat Zone is a tabletop miniatures skirmish game, featuring Monster Fight Club's [RE]ACtion system, where every character has a set of skills, abilities, and actions they can use in the game. Actions come in three colors, which match three types of dice (d6, d8, or d12. Which color action a character takes determines what dice they roll.

Gameplay quickly moves back and forth between players. When a character is wounded, their actions get worse - but they also can have a chance to react to the attack by moving away or counterattacking. The character with control of the battle is the one who is currently taking actions with one of their characters. You lose control when your active character runs out of Actions. Characters can try to activate other friendly characters. This creates fast-paced back and forth gameplay, where control of the game passes back and forth, without getting bogged down in phases, upkeep, and accounting.

—description from the publisher

Expansions

Cyberpunk Red: Combat Zone – Arasaka
Cyberpunk Red: Combat Zone – Lawmen
Cyberpunk Red: Combat Zone – Bozos
Cyberpunk Red: Combat Zone – Generation RED
Cyberpunk Red: Combat Zone – Danger Gals
Cyberpunk Red: Combat Zone – Zoners
Cyberpunk Red: Combat Zone – Strontium Cow
Cyberpunk Red: Combat Zone – Kickstarter Stretch Goal Set
Cyberpunk Red: Combat Zone – Daily Mini Set
Cyberpunk Red: Combat Zone – Character Cards Pack
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