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Count of the Nine Estates ’Pack o Game-ified’.
This was a decent first era but my second era was awful and the king was displeased.
All 18 cards of Count of the Nine Estates (unofficial PnP)
Official cover (provided by publisher)
Wallet

Count of the Nine Estates (2021)

Players
1
Best: 1
Playing time
30–30 min
Age
12+
6.64
Average rating
251
Ratings
2.42/5
Weight
#9249
BGG rank
Outside top 5,000
Alternate names:Le Comte des neuf domaines
Designer:Scott Allen Czysz
Artist:Valentina Segovia
Publisher:Matagot +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 2, Complexity 4.8, Theme 5
Strategy7.0
Luck4.0
Interaction2.0
Complexity4.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameEconomicPrint & PlayHand ManagementSolo / Solitaire Game

Overview

As the Count of the small territory of the Nine Estates, you must build up the county into a powerful economic and cultural center. However, limited nearby resources force you to make difficult decisions. Can you earn the favor of the King?

Count of the Nine Estates is an 18-card reimplementation of Count of Nine.

Search your land for resources to build basic structures that will provide more resources. Use these structures and resources to build up your estates into a powerful economic force.

—description from the publisher

For Count of the Nine Estates, I did want to focus more on the experience. Looking back on Count of Nine, it seemed the player experience was a bit "on rails": once you pick a major structure to build, you are going to find the stuff you need to build that major structure. For Count of the Nine Estates, the player will have more freedom, and will have to make a couple strategic decisions during a match. So, I guess the "experience" I was going for CotNE is: a more strategic and "free" feeling compact, solo euro game.

—description from the designer

Count of the Nine Estates is a solo city building game played with 18 cards. Nine Estate cards are your targets to build: City Walls, a Cathedral, a Castle, and more. The other 9 cards make up the Structures deck which contains resources plus structures to be built. Play through the Structures deck in multiple rounds to build the structures needed that will enable you to build one or more of the Estates. The goal is to score the most victory points in the game, which is made up of 2 separate eras.

Victory points are awarded several ways:

Victory points marked on the Estate cards and some of the structure cards

+ 1 victory point for each structure built

+1 victory point for each duplicate structure built -2 victory points for each round played

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