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Holiday Hijinks #3: The Pumpkin Problem, Grand Gamers Guild, 2021 — front cover (image provided by the publisher)
English 2024 edition - Front of the box
English 2024 edition - Back of the box
cover 2022

Holiday Hijinks #3: The Pumpkin Problem (2021)

Players
1–4
Best: 2
Playing time
30–60 min
Age
13+
7.30
Average rating
134
Ratings
2.00/5
Weight
#9814
BGG rank
Outside top 5,000
Alternate names:The Pumpkin Problem
Designer:Jonathan Chaffer
Artist:Jonathan Chaffer
Publisher:Grand Gamers Guild
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 4, Theme 4
Strategy5.0
Luck5.0
Interaction5.0
Complexity4.0
Theme4.0

This game's strategy, luck, interaction, complexity and theme.

Card GamePuzzleDeductionFinale EndingDeduction

Overview

Halloween—the night you've been waiting for all year! Your costume is on point, and you can already taste the mountains of candy you'll be hauling home. But in a terrifying twist, disaster strikes—every single sweet treat in the neighborhood has been swiped! With the streets filling up with kids in costumes and the night slipping away, it’s up to you to crack the case. Someone’s stolen Halloween, and you’ve got to act fast. Can you find the culprit and save the night before the moon reaches its peak? Time is running out!

The Pumpkin Problem, title #3 in the Holiday Hijinks line, is an escape room style game in just 18 cards! As a group, you will solve a series of puzzles to unravel a mystery.

Puzzles may test your perception, wordplay, and lateral thinking. English language fluency is required.

When you have solved a puzzle on the cards, you will enter the answer into the companion website (compatible with all smart phones and computers) and it will check whether you are correct. If you are, the website will tell you which card or cards to take next. The website also contains a graduated hint system, so if you get stuck you can get just a small hint about the current puzzle to get moving again without giving too much away.

This system is non-destructible: some groups may choose to write on cards, but this is not required. A group cannot re-play the game, but can pass it on to another group for their use.

This entry in the series takes about an hour to solve, and is rated 2 out of 3 in difficulty.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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