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Recruit & score board - where you recruit people to your gang
During first solo play. Love it - the police car an the shortcuts are a neat little game mechanism.
Game box front
Game board - where you try to out-run the police
Box back side (work in progress)
©Start2Game
LazyNinjas without driving skills win because of legendary gold bar strategy! End of our first 2 player game! This is fun!
Bad Company playing
Used the otherwise worthless insert to craft a dice tower!
Game finished

Bad Company (2021)

Players
1–6
Best: 3, 4
Playing time
30–30 min
Age
8+
7.21
Average rating
3,615
Ratings
1.93/5
Weight
#1313
BGG rank
Top 5,000
Alternate names:Bad Company: Szemrana Ekipa +5 more
Designer:Kristian Amundsen Østby, Eilif Svensson, Kenneth Minde
Artist:Gjermund Bohne
Publisher:Matagot +6 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 10, Interaction 4, Complexity 3.9, Theme 5
Strategy5.0
Luck10.0
Interaction4.0
Complexity3.9
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Set CollectionDice RollingArea Majority / InfluenceSolo / Solitaire GameRe-rolling and LockingVariable Set-upRandom ProductionContractsTrack Movement

Overview

Build your own gang and customize it to suit your plans. Gather resources to complete heists and money to recruit new gang members. And make sure you escape the police! A unique and fun game from the award-winning designers of Automania and Trails of Tucana.

Bad Company supports up to 6 players with very little downtime. It also includes a solo mode where you try to outsmart the police.

Each player has a player board with 11 gang members. You may upgrade them by placing overlapping cards onto them. This way, the visual appearances of your gang members change as they gain more abilities.

Each round, the active player rolls four dice and divides them into two pairs (pay coins to reroll). Each pair of dice activates one gang member on the active player's board. All other players may use one of the pairs to activate a single gang member on their own boards.

Activating a gangster provides resources needed to complete heists, money to upgrade your gang members, or advance your car through the city. You want to advance your car, because you need to stay ahead of the police in order to collect loot along the city route.

You gain points by completing heists, upgrading your gang and by driving your car through the city. Some completed heists provide special abilities which you can build your strategy around.

The game ends when a player completes their 6th heist, or when any car reaches the dock on the city track, and the player with the most points wins.

—description from designer

Expansions

Bad Company: Dice Tower 2022 Promo Cards
Not available yet

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