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Super Mega Lucky Box, Gamewright, 2021 — box and sample components (image provided by the publisher)
Box and insert with components
2 player game end
The number cards for Super Mega Lucky Box!
Blue Moons
Mon tapi de jeu pour éviter de mettre du noir sur ma nape... https://boardgamegeek.com/filepage/251582/playmate-pour-eviter-de-mettre-du-noir-sur-la-napp
Big score, still got 2nd
Super Mega with Cody and Matthew at BGG Spring

Super Mega Lucky Box (2021)

Players
1–6
Best: 4, 5, 6
Playing time
20–20 min
Age
8+
6.97
Average rating
5,030
Ratings
1.25/5
Weight
#1381
BGG rank
Top 5,000
Alternate names:A Nagy Szerencse Szelence +5 more
Designer:Phil Walker-Harding
Artist:Serge Seidlitz
Publisher:Ravensburger AG +9 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.5, Theme 3
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.5
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

NumberPattern BuildingPaper-and-PencilBingo

Overview

Your goal in Super Mega Lucky Box is to score as many points as possible, and you'll do that mostly by crossing off the nine numbers printed in a 3x3 grid on the cards in front of you.

During each of the four rounds, you shuffle 18 cards (numbered 1-9 twice), then reveal nine of those cards one by one. For each number revealed, you cross off a matching number on one of your cards, with you starting the game by choosing three out of five cards. Each time you complete a row or column, you receive the printed bonus next to it:

A lightning bolt, which you can spend to raise or lower the number that you're crossing off on a turn; spend three lightning bolts, for example, and you can change a 7 into either a 4 or a 1 (because the numbers "wrap") A moon, with the player who has the most moons scoring 6 points at game's end, while the player with the fewest loses 6 points (except in a two-player game) A star, with you scoring 1, 4, or 9 points for collecting 1, 2, or 3 stars in a single round A number, which you immediately cross off on one of your cards; if doing so completes another row or column, you score that bonus, too! A question mark, which allows you to cross off any number.

At the end of a round, you score points for each card that you've completely marked off, with the points diminishing each round from 15 in round one to 8 in round four. Each player then draws three new cards and keeps one of them.

After four rounds, you score 1 point for each two spaces Xed on unfinished cards, then tally your points from completed cards, stars, and moons to see who has the highest score and wins.

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