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Mega City Robots (Front)
Mega City Robots (Back)
Mega-City Robots - box art

Judge Dredd: Mega-City Robots (2021)

Players
2–8
Playing time
60–240 min
Age
12+
0.00
Average rating
0
Ratings
0.00/5
Weight
Publisher:Warlord Games +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 7, Interaction 5, Complexity 0, Theme 7
Strategy9.0
Luck7.0
Interaction5.0
Complexity0.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionWargameExpansion for Base-gameMiniaturesComic Book / StripScenario / Mission / Campaign Game

Overview

Most Mega-City citizens are generally too lazy to get off their backsides and do the menial work performed by these semi-sentient robots.

Robots have 'AZI-MOV protocols' forbidding them from harming a human. Yet, some break their programming. Mega-City One has been hit with two major robot-related conflicts. The first was initiated by the rogue 'Call-me-Kenneth' unit. A bloody campaign of extermination against the 'Fleshy Ones' ensued. The second was precipitated by the arch-criminal Nero Narcos, who unleashed hordes of Assassinator Droids in his bid to seize control of Mega-City One.

Despite these incidents, robots continue to be an indispensable part of Mega-City life. With Mega-City One's population decimated by recent events the presence of robots as a tireless workforce has become ever more important.

—description from the publisher

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