Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Card Game
Contents Closeup
Game Setup (Overhead)
Box Contents
Open Box (Fully Packed)
Some of the FRIGHT Cards

Fright (2021)

Players
2–5
Best: 4
Playing time
10–30 min
Age
8+
5.23
Average rating
42
Ratings
1.67/5
Weight
#28014
BGG rank
Outside top 5,000
Designer:Jeff Peters, Tim Rowberry, Tim Huntsman, Steven Crowe
Artist:Jeff Peters, Steven Crowe
Publisher:Solid Roots, LLC
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 10, Complexity 3.3, Theme 6
Strategy5.0
Luck9.0
Interaction10.0
Complexity3.3
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameDiceHorrorParty GameHumorSimultaneous Action SelectionDice RollingPlayer EliminationTake ThatAlliancesMove Through DeckTurn Order: Random

Overview

“A scare-raising, dice-chucking, card-playing, back-stabbingly awesome, friend-killing good time.”

Fright, the family-friendly, tabletop experience that you learn in 5 min, spend the rest of your short life mastering…. Death is a scary thing indeed. The only board game with ghost-appeal.

Ghosts aren’t real, right? Time for some actual hands-on education on the subject. Every neighborhood has one, you know, that old abandoned mansion down the lane that you dared each other to step inside and explore. Well, now your little party gets to spend the entire night or better yet SURVIVE the night on the inside. You see, this particular abode has a little something special for the newly initiated ghost-hunter. The catch? This one actually IS haunted, and by none other than old man Alabaster, RIP. He’s a playful spirit now, well, most of the time, but has been known to possesses your dice and toy with you like his own personal plaything. Can you survive both your friends AND Alabaster, and walk out again the next morning? Alive is much preferable to worm food.

So pick up those possessed dice, change them as you see fit, put on your Big Kid Pants, say Boo! with creative drama, pick on the living Bully, and pray to be Resurrected by your friendly neighborhood Ghost. You also argue with the living, make alliances as quickly as you break them, and finagle your way to not being six feet under. This is the hectic, fun-filled world of FRIGHT, where no one is ever completely out of the game, and Ghosts have a way of exacting revenge on those that made them.

Each player gets their own tombstone with 5 scare tokens and a dice. Each round consists of a dice phase and a scare phase. The dice determine who gets to scare, but cards can change the dice. When players are scared, they must remove a scare token and players “die” when all of their tokens have been removed. The last player alive wins.

Even when players die, they can still play cards to affect the outcome of the dice round.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.