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Federation Commander: Scenario Log (2015)

Players
1–5
Best: 2
Playing time
60–180 min
Age
12+
8.00
Average rating
6
Ratings
3.00/5
Weight
Publisher:Amarillo Design Bureau, Inc.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 9, Interaction 5, Complexity 6, Theme 7
Strategy9.0
Luck9.0
Interaction5.0
Complexity6.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionWargameExpansion for Base-gameMovies / TV / Radio themeAction PointsSimultaneous Action SelectionHexagon GridSimulationDice RollingGrid MovementScenario / Mission / Campaign Game

Overview

Scenarios form a great deal of the history of the Star Fleet Universe. These scenarios were originally published in Captain's Log #32 (which saw the introduction of Federation Commander) through Captain's Log #50. Here you will find scenarios written originally for Star Fleet Battles (and adapted for Federation Commander) and those written new for Federation Commander.

While many of the scenarios are written for two players, you will find some written for three, four, or even five players. There are classic duels with some twists, missions, and two Juggernaut scenarios.

You will need Federation Commander ship cards and rules to play these scenarios; however, you can also simply enjoy reading about the various parts of Star Fleet Universe history.

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