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Cover for Line of Fire magazine issue #10
Line of Fire magazine issue #10 countersheet  - front
Line of Fire magazine issue #10 countersheet  - back

Corps Command: Dawn's Early Light – High Noon at Gerzenburg Expansion (2011)

Players
2
Playing time
60–120 min
Age
12+
8.00
Average rating
1
Ratings
0.00/5
Weight
Designer:Peter Bogdasarian
Publisher:Lock 'n Load Publishing, LLC.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 9, Interaction 5, Complexity 0, Theme 5
Strategy9.0
Luck9.0
Interaction5.0
Complexity0.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameExpansion for Base-gameModern WarfareHexagon GridTurn Order: Progressive

Overview

Corps Command: Dawn’s Early Light High Noon at Gerzenburg is a two-scenario expansion for Dawn's Early Light.

Includes: - A new 11”x17” map - 40 new counters depicting the American 11th Armored Division, Airmobile troops from the 101st Airborne Division, the West German 27th Panzergrenadier Brigade, the Soviet 171st and 232nd Motor Rifle Brigades and the 23rd Guards Tank Division—a recon battalion and four regiments - A battle report on the DEL scenario “The High Road” sets the stage for the continuing battle in High Noon at Gerzenburg

This expansion was released separately from the game and included in the Line of Fire Issue #10 and later incorporated into the 2nd edition Corps Command: Dawn's Early Light – Red Hammer game.

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