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All miniatures in this expansion
The Fell Knight
The Kadhah
Allaria General Onatella Pai
Tyveria General Sagriv

Dragonbond: Lords of Vaala – Legends of Valerna (2024)

Players
1–6
Best: 4
Playing time
60–120 min
Age
14+
7.95
Average rating
15
Ratings
0.00/5
Weight
Designer:Alessio Cavatore, Tamsin Caesar, William Burgos
Artist:Steve Prescott, Tom Babbey, Adam Wesierski, Irene Aretia, Aldo Domínguez (Eyari)
Publisher:River Horse (Europe) Ltd +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 9, Complexity 0, Theme 7
Strategy5.0
Luck9.0
Interaction9.0
Complexity0.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

FantasyMiniaturesVariable Player PowersHand ManagementDice RollingArea Majority / InfluenceSemi-Cooperative GameAction / EventCommand CardsCritical Hits and FailuresVictory Points as a ResourceProgrammed Movement

Overview

Bring in 4 new characters with their unique Vaala decks; 2 generals and 2 new roles featuring unique gameplay. Haunt players with the Kadhah or play as the Fell Knight to forge temporal alliances with the highest bidder. Extend the game to a maximum of 6 players. Duplicate player options with 4 new playable characters.

Enjoy 2 new modules: Draconic Offerings and Heroes of Valerna

In the Draconic Offerings module, the Dragons invade Valerna not only for raw power, they need to bring back offerings for their Azhurma —the Great Wyrms of Drakha. Tokens are placed on the board during setup which the Dragons can hoard and spend to get benefits, or collect sets to claim Power tokens but Generals may attempt to find the dragons' lairs on the board to retrieve the tokens and collect Power by completing sets as well.

In Heroes of Valerna module has some Hero cards and whenever they are revealed, unique neutral champions are placed in a random uncontrolled region. These champions have a combat value of +2. Generals can attempt to defeat them and recruit them as captains for their armies. Dragons entering peacefully in regions with these heroes may become bonded, allowing them to move together, attack with +2 dice, and no longer be able to bond with Generals.

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