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Box Cover for Terminus
KS Metal Coins
At the Spiel Essen ‘24 Novelties Show
Prototype Photography by the incredible James Correia at Little Meeples! Please credit James for photos. Prototype components are subject to change and do not represent final component quality.
Prototype Photography by the incredible James Correia at Little Meeples! Please credit James for photos. Prototype components are subject to change and do not represent final component quality.
First play of Terminus
A small complaint. I hate box-size rulebook, it's so hard to read in bed! To make things worse, Terminus' rulebook fits so perfectly inside the box that i had trouble taking it out haha
Player boards. Another complaint, these player boards came warped out of the box like this. Not cool
Terminus at SPIEL 2024, Essen.
Terminus at SPIEL 2024, Essen.

Terminus (2024)

Players
1–5
Best: 4
Playing time
90–180 min
Age
14+
7.10
Average rating
818
Ratings
3.72/5
Weight
#3969
BGG rank
Top 5,000
Alternate names:터미너스
Designer:Earl Aspiras, Tom Volpe
Artist:Edu Valls
Publisher:Matagot +5 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 10, Luck 3, Interaction 5, Complexity 7.4, Theme 5
Strategy10.0
Luck3.0
Interaction5.0
Complexity7.4
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

TransportationEconomicCity BuildingTrainsIndustry / ManufacturingTile PlacementOpen DraftingPoint to Point MovementNetwork and Route BuildingWorker PlacementGrid MovementRondelTurn Order: Pass OrderAction DraftingEnd Game BonusesConnectionsVariable Set-upMarketIncomeResource to MoveGrid Coverage

Overview

Your transit company has been hired to construct subway tunnels and stops, connecting the districts of the city. Will your project stay on track, or will it go off the rails?

Terminus is a resource management and subway development game for 1 - 5 players, featuring a rondel and variable marketplace.

During the game, players will circle the city taking actions to:

-Purchase developments, upgrades, and materials -Lobby Projects and Agendas -And build stops and rails for their subway lines

While the economy shifts and resources become more scarce, players must try to outwit each other and earn prestige by fulfilling public project objectives and their own private agendas.

The player who's earned the most prestige wins the game!

—description from the publisher

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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