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Last turn of solo game, just 115 coins in the end
A game of The Guild of Merchant Explorers in progress!
Eploring villages around the capital
tinted the TGOME coins
Guild of Merchant Explorers - Avenia map
Dry erase version. Laminated map sheet and coin tracker. Explorers are represented by Xs, villages by a little house. Instead of putting down tokens for explored ruins, towers and crystals, I simply outline those features.
Coin Trackers, for the Guild of Merchant Explorers. Downloadable in the files section.
We much prefer playing with metal coins instead of the single sided cardboard coins provided in the game.
The Guild of Merchant Explorers
Wow, how could I let this go unnoticed for two years? A really strong game that meets my taste in many respects. It's also a blast solo.

The Guild of Merchant Explorers (2022)

Players
1–4
Best: 2, 3
Playing time
45–45 min
Age
14+
7.61
Average rating
8,553
Ratings
2.05/5
Weight
#363
BGG rank
Top 1,000
Alternate names:Die Gilde der Fahrenden Händler +5 more
Designer:Brett J. Gilbert, Matthew Dunstan
Artist:Gerralt Landman
Publisher:Alderac Entertainment Group +8 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 2, Complexity 4.1, Theme 8
Strategy7.0
Luck4.0
Interaction2.0
Complexity4.1
Theme8.0

This game's strategy, luck, interaction, complexity and theme.

FantasyExplorationAdventureHexagon GridLine DrawingNetwork and Route BuildingSolo / Solitaire GamePattern MovementChainingHidden Victory PointsBingo

Overview

In The Guild of Merchant Explorers, each player starts with one city on their personal map board.

Shuffle the deck of terrain cards, then reveal most of these cards one by one. Based on the terrain revealed, each player places on their board cubes that are connected to their starting city or other cubes. You want to complete areas on your board, cross the seas to new land, and establish new cities on the board. You can explore capsized ships for treasure — which gives you special placement capabilities — and create linked connections between locations to score bonus points. Common objectives can be completed by all players, with those who complete it first scoring more points.

At the end of a round, all cubes are removed from each board, leaving only the cities behind, so if you don't establish new cities, you'll be stuck in the same places.

The Guild of Merchant Explorers contains multiple copies of four different maps, and the game is designed so that you can play remotely with one or more copies.

Expansions

The Guild of Merchant Explorers: The Queen's Special Orders
The Guild of Merchant Explorers: Party Pack
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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