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Chips trays with my labels
Back of the Dragons Down box
Recent setup for a playtest of Dragons Down using prototype artwork
What was and what is.
Prototype Art: A fully set up up "full game". Much of this setup does not need to occur to play the game. Check the comments for more information.
Friday game night 9 Dec 2024
The designer holding his creation for the first time aftre nearly 20 years of dreams and work. The shock on his face sums it up.
A nerve-wracking battle between my half-elf rogue aided by a summoned water elemental and 3 giant spiders.
Final box cover. Some small changes to the font
The Mother Lode.

Dragons Down (2024)

Players
1–4
Best: 1
Playing time
120–120 min
Age
14+
8.31
Average rating
520
Ratings
3.63/5
Weight
#3687
BGG rank
Top 5,000
Designer:Scott DeMers
Artist:Marco Primo
Publisher:Mr. B Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 2, Complexity 7.3, Theme 9
Strategy5.0
Luck9.0
Interaction2.0
Complexity7.3
Theme9.0

This game's strategy, luck, interaction, complexity and theme.

FantasyExplorationAdventureMedievalFightingAction PointsModular BoardVariable Player PowersCooperative GameHexagon GridStorytellingDice RollingSolo / Solitaire GameAction / EventCritical Hits and FailuresVariable Set-upAlliancesImpulse MovementMultiple MapsTurn Order: Random

Overview

I thought they were crazy, rebuilding civilization on the exact place where the dragons had come down from the sky. Even if it had been over 200 years, everyone knows a dragon's lifetime can be far longer than that. Yet, here I am like all the other fools. Driven by my thirst for fame and to fill my satchel with coin, I arrived in the village at the same time as the other adventurers.

Dragons Down is an adventure game inspired by the classic game Magic Realm. The game is set in Western fantasy where players act as adventurers seeking fame and glory seeking hidden treasure sites, looting great treasures and epic artifacts, fighting monsters - and perhaps each other, all while attempting to become a legend.

Each turn, players can hide from monsters and other players, move around the realm, search for treasure sites and hidden paths, loot found treasure sites, stay alert for trouble, prepare magic, enchant the realm, and/or rest from their wounds. By slaying monsters, looting epic treasures, completing quests, or even hunting down your fellow adventurers, players accumulate fame and fortune. Although a winner is crowned for collecting the most fame and retiring (or dying), the game is a very large sandbox that can be played with your own goals in mind.

—description from the publisher

Expansions

Dragons Down: Desolation
Dragons Down: Natives & Legends
Dragons Down: Eastern Reaches
Dragons Down: Wildlands
Dragons Down: Natives & Legends – Scenario Pack #1
Dragons Down: Eastern Reaches – Scenario Pack #2
Dragons Down: Lost Realms
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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