Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Fantasy
Custom triber meeples - presentation
Happiness track
Tribers around a monument
Tribe boards and invention cards
Full game setup 3D visualization with custom triber meeples

Uluk (2022)

Players
1–4
Best: 3
Playing time
45–90 min
Age
12+
6.78
Average rating
100
Ratings
2.67/5
Weight
#16242
BGG rank
Outside top 5,000
Designer:Dominik Sidorek
Artist:Przemysław Gul
Publisher:Hexy Studio
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 3, Interaction 2, Complexity 5.3, Theme 6
Strategy9.0
Luck3.0
Interaction2.0
Complexity5.3
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

FantasyEconomicAnimalsSet CollectionWorker PlacementSolo / Solitaire GameEnd Game Bonuses

Overview

Elders say that our world is a fruit of the sacred uluk tree. No humans have ever stepped on this magical land, and you are the leaders of its hunter-gatherer tribes of sentient animals, collecting food, developing inventions, and erecting monuments in honor of the ancient gods to fulfill their spiritual needs. The winner in this competition will ensure happiness and well-being for their tribe members, and he or she will be praised as the arch leader of all the tribes!

The goal of the game is to have the most Happiness Points at the end of the sixth round (season). There are several different ways to score points, but the most important activity in the game is to send your tribe members (called here "tribers") to various spaces on the main board and take actions corresponding to them.

Uluk mostly makes use of the classic worker placement mechanics. The players send their tribers to spaces on the main board to build monuments and gather raw resources. The resources gathered are stored on each player's tribe board and may then be processed into food. Feeding your tribers brings you HPs and lets you win the game after the sixth season. A single season is divided into six phases in which the players take their actions in a clockwise order:

Errand phase - place your tribers on the main board Harvest phase - gather resources from the main board Processing phase - process raw resources from your tribe board into food Feeding phase - spend food on feeding your tribers Ecology phase - adjust the harvest levels (quantity of resources available) on the main board Clean-up phase - build monuments and prepare for the next season

Developing inventions (in the form of invention cards with different symbols) enhances the effectiveness of your food processing, and collecting sets of different symbols brings extra points at the end of the game.

Expansions

Uluk: Ancestral Spirits
Uluk: Wrath of the Gods
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.