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Sebastian Bae, designer of Littoral Commander: Indo-Pacific, showcases the game for General Eric Smith, the 39th Commandant of the US Marine Corps, at Modern Day Marine 2024.
Sebastian Bae, designer of Littoral Commander: Indo-Pacific, showcases the game for General Eric Smith, the 39th Commandant of the US Marine Corps, at Modern Day Marine 2024.
Signed copy of the game was in the silent auction at SDHist Summit con, San Diego. November 2023.
Sebastian Bae, designer of Littoral Commander: Indo-Pacific, showcases the game for General Eric Smith, the 39th Commandant of the US Marine Corps, at Modern Day Marine 2024.
Spreading the LC Love in New Zealand

Littoral Commander: Indo-Pacific (2023)

Players
2–6
Best: 2, 4
Playing time
60–240 min
Age
14+
8.58
Average rating
208
Ratings
3.29/5
Weight
#7492
BGG rank
Outside top 5,000
Alternate names:Littoral Commander: Indo-Pacífico
Designer:Patrick McLaughlin, Sebastian J. Bae, Mac Kramer, M. Scott Bond, Nick Wernert, Nicolas “Nikolai” Rice, Caitlyn Leong
Artist:Jacob Walker, Lenais Goumon
Publisher:Ediciones MasQueOca +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 6.6, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity6.6
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameModern WarfareHexagon GridHand ManagementCommand CardsRoles with Asymmetric InformationZone of Control

Overview

Littoral Commander (formerly Fleet Marine Force) is a 2-6 player boardgame about potential military conflict in the Indo-Pacific region, a hybrid of standard hex and counter wargames and card-driven games. Players spend Action Points (AP) during their turn to activate cards or move units on the game board. The game was originally designed for professional military education, but has been adapted for commercial release.

The units in the game represent current and future project capabilities for the US Marine Corps / US Navy and the Chinese Navy and Marine Corps (PLAN/PLANMC). The gameplay emphasizes coordination within teams to successfully find and engage the enemy through both kinetic (like missiles) and non-kinetic (like cyber) means. Over 200+ Joint Capability Cards (JCCs) represent a wide range of joint and adversary capabilities. This includes cyber-attacks, influence operations, bomber strikes, submarines, key enablers, and more.

The system highlights the importance of reconnaissance, long-range strike, logistics, and cyber capabilities in modern combat. It is designed as an accessible and modular system for both experienced and new players.

The game features a scenario system, where players can play on four different maps: Luzon, Taiwan, Straits of Malacca, and Okinawa. Players can play one of the baseline scenarios provided, but are also encouraged to adapt and create their own scenarios for the game.

—description from the designer

Expansions

Littoral Commander: Australia
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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