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Moonbases board at game end
The Mars extension for player boards
Mars board at game end
A Closeup of the Moonbases map
Yellow player at Phobos to drop off Coral Passengers

Maglev Metro: Moonbases & Mars (2022)

Players
1–4
Playing time
60–90 min
Age
14+
7.74
Average rating
34
Ratings
0.00/5
Weight
Designer:Ted Alspach
Artist:Ted Alspach, Alanna Kelsey
Publisher:Bézier Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 10, Luck 3, Interaction 5, Complexity 0, Theme 5
Strategy10.0
Luck3.0
Interaction5.0
Complexity0.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

TrainsExpansion for Base-gameSpace ExplorationNetwork and Route Building

Overview

Two brand new space-based recessed expansion maps for Maglev Metro that tweak the mechanics and how the game is played, giving the base game even more replayability.

Magnetic Levitation technology is the technology of choice for extra-terrestrial transportation, and your job is to build a network of maglev rails to assist in creating a lunar vacation destination, taking advantage of its 1/6th gravity and relatively flat surface.

Create your own personal moonbase where passengers arrive from Earth (even if your train is elsewhere) Move four times as far (up to 16 stations when the action is maxed out) for no extra cost Create a dual-color station in the middle of the map that can accept two different passenger types Use new Brake and Reverse technology to make speeding around the map faster and more efficient Build track to connect to your opponents' moonbases in order to pick up their passengers.

Mars' colonization has begun, and now it's time to connect locations with maglev railways.

Zip around the planet by building track all the way around it (instantly going from one side of the map to the other) Use the new Launch action to send your train up above the atmosphere and deliver passengers to both Phobos and Deimos No need for reverse on Mars, as your train moves backwards and forwards Canyons are expensive to build on but provide access to critical stations, including the central launch station

—description from the publisher

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