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Anera's Arena uitbreiding #1 (2002)
- This game: Strategy 5, Luck 9, Interaction 5, Complexity 0, Theme 7
This game's strategy, luck, interaction, complexity and theme.
Overview
This expansion for Anera's Arena adds ranged attacks and magic to the game.
Two new attributes are added to the characters: - Magic Points, that together with Movement Points may be used to cast spells - Magic Resistance, that measures the chance a character can resist a spell.
Four new characters are added to the game:
The Elf - Armed with a bow, the Elf attack up to four spaces away. He has a spell that allows him to shoot faster.
The Halfling - The Halfling can throw stones (up to two squares). A hit will cause the opponent to fall.
The Orc - When the Orc hits with an attack, he may make a second attack.
The Mage - The Mage has several spells available in the game: A Fireball and a Stab of Pain to damage an opponent, Heal/Repair to heal someone or repair armor, Forced Movement to move an opponent and Double Pillar to double the movement speed of a pillar.
Expands:
Anera's Arena
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