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Almost Innocent Prototype
Almost Innocent Prototype
Almost Innocent Prototype
Mock-up cover
Almost Innocent Prototype
Almost Innocent Prototype
At the Spiel ‘23 Novelties Show
Well Shaved Wizard
Russian edition (box front side)

Almost Innocent (2023)

Players
2–5
Best: 3, 4
Playing time
30–45 min
Age
12+
7.19
Average rating
582
Ratings
1.92/5
Weight
#4706
BGG rank
Top 5,000
Alternate names:Майже невинні +2 more
Designer:Philippe Attali
Artist:Satoshi Matsuura
Publisher:Matagot +6 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 7, Interaction 5, Complexity 3.8, Theme 6
Strategy5.0
Luck7.0
Interaction5.0
Complexity3.8
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

DeductionMemoryCooperative GameScenario / Mission / Campaign GameVariable Set-upDeduction

Overview

Almost Innocent is a co-operative deduction game with a progressive story in which your teammates must work together across different scenarios to prove your innocence. Each one of you has been accused of various crimes that you didn't commit, and you'll have to uncover the truth throught a campaign divided into 3 acts. While being linked narratively, each scenario can be played individually, and there's no obligation to play them in the campaign's order.

Each scenario come as a 6x6 grid, in which you can find different types of colored boxes. Each box's color corresponds to a type of proof, and at the beginning of the game, each player will draw a card for each type of proof on the grid. This combination of cards is your neighbour's solution, so each player will be responsible for the solution of another player. Turn after turn, each player asks select questions that will help not only them, but everyone else playing as well. The goal is to find out your solution before you run out of questions, as you only have a limited number of questions to ask before the scenario ends!

At the end of the scenario, the players announce what they think their solution is. If everyone is right, you've won. If not, it looks like your group has lost...

Almost Innocent is higly modular: each scenario has 3 difficulty levels, to accomodate every type of players, from newcomers to experienced veterans of deduction games.

As you progress throught the scenarios, you'll unlock different modules. After all, each one of you is a character in their own right, it's only fair that you may have you very own powers...

—description from the publisher

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