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Merchant Navy at War Card Back

Merchant Navy at War (fan expansion for Naval War) (2022)

Players
3–9
Playing time
45–45 min
Age
8+
0.00
Average rating
0
Ratings
0.00/5
Weight
Designer:Gordon Clarke
Publisher:(Web published)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 7, Interaction 10, Complexity 0, Theme 5
Strategy9.0
Luck7.0
Interaction10.0
Complexity0.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameNauticalWargameExpansion for Base-gameWorld War IIPrint & PlayFan ExpansionHand ManagementDice RollingTake ThatEvents

Overview

MERCHANT NAVY at WAR - FAN EXPANSION (PnP) The NAVAL WAR card game (Avalon Hill, Battleline by S. Craig Taylor, Neil Zimmerer) and the “CARDS AT SEA” expansion covered all the AXIS & Allies Warships from WW II and also a few Land-Based Air units. However, this left the majority of heroic seamen unrepresented which are those of the Merchant Navy. This fan expansion endeavours to rectify that omission.

Over 100 new Merchant Navy ship cards and 18 additional play deck cards with complete rules for the new cards and how they integrate into the existing Naval War game play.

This Print-n-Play fan expansion allows you to sink even more ships, ones that normally can’t fight back. You will also sink several Merchant ships at a time.

The Print-n-Play will be in the Files section and any Feedback will be appreciated

Not available yet

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