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The Guns of Gettysburg - Game Board - Mercury Games
Contents of box
The Guns of Gettysburg - Box Cover (2013 Edition)
Guns of Gettysburg - map detail
Guns of Gettysburg - the blocks
Buford's initial deployment.
Openning ceremony. (best viewed in small)
Ready, set, go - I have been waiting for this momemt years, since the early days of the Designer's blog...
Ready to play!
Storing the game.  All the blocks fit in one GMT tray with only little mixing between commands.  I trimmed the base from the tray to make room for the wooden racks.  Map, rulebooks, and tokens in baggies fit just below the box top.

The Guns of Gettysburg (2013)

Players
2–4
Best: 2
Playing time
180–180 min
Age
13+
7.83
Average rating
698
Ratings
3.71/5
Weight
#3182
BGG rank
Top 5,000
Designer:Bowen Simmons
Artist:Bowen Simmons, Michael Christopher
Publisher:Simmons Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 7.4, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity7.4
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameAmerican Civil WarAction PointsSecret Unit DeploymentArea MovementSimulationVariable Set-up

Overview

The Guns of Gettysburg is a simulation of the largest battle of the American Civil War. Like Bowen Simmons's previous games, Bonaparte at Marengo and Napoleon's Triumph, The Guns of Gettysburg uses a diceless and cardless system for governing movement and resolving combat. Units in the game are represented by linear blocks rather than the traditional hex and counters, giving the game an appearance that evokes 19th-century battlemaps.

The Guns of Gettysburg has simple rules and fast play but still reflects the historical limitations of the actual conflict. Though it preserves the aesthetics and "fog of war" mechanisms of Bonaparte at Marengo and Napoleon's Triumph, The Guns of Gettysburg is neither a sequel nor a successor to either game but a wholly new system of its own.

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