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Kinfire Chronicles: Night's Fall Box Art
Kinfire Chronicles: Night's Fall Box Render
Kinfire Chronicles: Night's Fall character standees
Kinfire Chronicles: Night's Fall prototype components
Kinfire Chronicles: Night's Fall battle map
Kinfire Chronicles: Night's Fall close up of Destiny chits
Kinfire Chronicles: Night's Fall Main logo
Components Overview
Setup for quest 1
Components Overview

Kinfire Chronicles: Night's Fall (2023)

Players
1–4
Best: 2
Playing time
45–60 min
Age
14+
8.33
Average rating
1,489
Ratings
2.68/5
Weight
#1390
BGG rank
Top 5,000
Alternate names:Kinfire: Хроники – Беззвёздная ночь +2 more
Designer:Darrell Hardy, Kevin Wilson, Brandon Perdue, Adela Kapuścińska
Artist:Kevin Wilson, Vesna "vesner" Redesiuk, Katarzyna Bekus, Adela Kapuścińska, Sandra Chlewińska, Wiktor Kozyra
Publisher:GaGa Games +4 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 2, Complexity 5.4, Theme 9
Strategy7.0
Luck4.0
Interaction2.0
Complexity5.4
Theme9.0

This game's strategy, luck, interaction, complexity and theme.

FantasyAdventureVariable Player PowersCooperative GameStorytellingRole PlayingHand ManagementArea MovementSolo / Solitaire GameScenario / Mission / Campaign GameMinimap ResolutionTurn Order: RandomDeck Construction

Overview

Kinfire Chronicles: Night's Fall is a co-operative campaign game that blends thrilling fantasy adventure with tactical, edge-of-your-seat combat. Play as one of six unique Seekers, sworn to protect the city of Din’Lux and help rebuild the world beyond. Armed with kinfire lanterns, you’ll brave the Starless Nights, battle the creatures that emerge, and guard each others’ backs against the malevolent forces trying to stop you.

Each quest has three phases: adventuring, battle, and exploration. In the adventuring phase, players make choices based on options presented on the quest cards and need to accomplish something (such as crossing a river or chasing down a suspect) by flipping the correct number and color of cards from their decks. In the battle phase, players work together to defeat enemies on a physical battle map. Turns are determined by drawing chits out of the destiny bag, with each enemy having numbered tokens that correspond with different attacks and actions. Players may play action cards on their own turns to do damage and can play boost cards on other players' turns to do things like reduce damage, move players, or even return a drawn chit to the destiny bag for redraw.

The game doesn't end if an objective isn't achieved or an enemy defeats the heroes, but it will affect later gameplay and choice options. Lastly, on certain quests players can return to the city in the exploration phase to speak to NPCs, purchase items, and level up their decks.

Woven throughout each of these phases are cards that require you to make a choice, such as resting before moving on or charging into battle, or whether or not to spare someone's life. The characters in the game have their own set of morals and standards, and playing according to your character can earn you Kinfire tokens that help you level up. Ultimately though, the decisions you make are yours alone.

—description from publisher

Expansions

Kinfire Chronicles: Night's Fall – Upgrade Kit
Kinfire Micro Expansion
Kinfire Chronicles: Night's Fall – Gold Diamond Pack
Not available yet

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