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Doctor Who: Nemesis, Gale Force Nine, 2022 — gameplay example (image provided by the publisher)
Doctor Who: Nemesis, Gale Force Nine, 2022 — front cover (image provided by the publisher)
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Doctor Who: Nemesis, Gale Force Nine, 2022 — back cover (image provided by the publisher)
Doctor Who: Nemesis, Gale Force Nine, 2022 (image provided by the publisher)

Doctor Who: Nemesis (2023)

Players
2–4
Best: 4
Playing time
45–90 min
Age
14+
6.47
Average rating
43
Ratings
3.00/5
Weight
#21455
BGG rank
Outside top 5,000
Designer:Andrew Haught
Publisher:Gale Force Nine, LLC
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 6, Theme 6
Strategy5.0
Luck5.0
Interaction7.0
Complexity6.0
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionMovies / TV / Radio themeVariable Player PowersHand ManagementTake That

Overview

In Doctor Who: Nemesis, you play one of the Doctor’s many adversaries seeking to twist space and time to your own ends.

Your old nemesis, the Doctor, endlessly seeks to thwart your plans. Worse still, his other adversaries have their own schemes, and they don’t involve you controlling everything. You must send your minions out to thwart both the Doctor’s and your opponents’ schemes, while bringing your own to fruition!

Doctor Who: Nemesis is heavily inspired by Disney: Villainous. In Nemesis, players only have the one deck so can there seems to be more emphasis on playing to other people’s boards, and there’s also the addition of more specific CCG/LCG terminology.

You can play your cards to your own board or your opponents’ in an attempt to achieve your own nefarious schemes. Each of the four spaces your standee can move to on your board allows you to perform two actions, and if those spaces are contested it lowers that number of actions. The cards have a wide variety of abilities on them and getting to know these and the different faction play styles will deepen the play experience. You also control two of the fourteen Doctors, and can play them along with your other cards to thwart your opponents’ activities.

—description from the publisher

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