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cleaned up box cover
Setup for the Battle of Arsouf.
Crusades I Counter Sheet 1
Crusades I Counter Sheet 2
Counter Sheet 2 - Reverse Side

The Crusades (1992)

Players
1–2
Playing time
90–90 min
Age
0+
6.38
Average rating
56
Ratings
2.67/5
Weight
#19971
BGG rank
Outside top 5,000
Alternate names:Crusades I +1 more
Designer:Robert G. Markham
Publisher:3W (World Wide Wargames)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 5.3, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity5.3
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameMedievalHexagon GridDice Rolling

Overview

Designed by award winning designer Rob Markham, The Crusades Quad contains four of the most important battles of the Crusades, set in the time when western Europe was using its military might to expand into areas it had not controlled since Roman times. The Crusaders' goal was to free Palestine and the Near East from Muslim dominance, and restore Christianity's birthplace to Christian rule.

Based on the popular Royalists & Roundheads system, the game features an innovative, easy to use command system that recreates the problems of command in an elegant and simple way. Leaders are rated for command, initiative, and combat. Special rules reflect the abilities and weaknesses of the Crusaders' heavy cavalry. Each of the four games is complete in itself, and can be played in 1 1/2 to 3 hours, with the ever-present possibility of one side or the other triggering an automatic victory.

Contains the battles of Antioch, Ascalon, Acre, and Arsouf.

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