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Trench Club: Legacy (2024)

Players
1–4
Best: 4
Playing time
60–240 min
Age
14+
8.42
Average rating
87
Ratings
2.86/5
Weight
#11909
BGG rank
Outside top 5,000
Designer:Philipp K. Berger
Publisher:PKB Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 2, Complexity 5.7, Theme 6
Strategy7.0
Luck7.0
Interaction2.0
Complexity5.7
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

WargameMiniaturesWorld War IHexagon GridSimulationDice RollingSolo / Solitaire GameScenario / Mission / Campaign GameLegacy Game

Overview

Create your alternative history World War I. Command your tanks and troops through battles, develop new technology and make history. In this complex, but easy-to-learn strategy game strength and armor of the troops, their tactical setup, combat experience, damage and terrain have a decisive influence on the outcome battle.

Trench Club: Legacy can be played either as a single casual skirmish game or as an epic campaign. The rule book includes a quick-start guide of only 3 pages that allows you to start playing immediately without reading the rules before. Each unit can suffer damage in battles and gain combat experience in a unique game system. Add markers to the unit miniatures to indicate the amount of damage the unit has taken (gray markers) and the combat experience the unit has (white, yellow, red markers). This way you can level-up your units!

The game has high re-playability because no game starts like the other. Each player uses their start units to build 3 armies. These armies are then randomly placed on the game board for the game setup. This puts you right into action and allows for different strategies with high variability. Also, you can use the large map tiles to vary the map.

The Legacy scenarios will make each game unique even more – whether you play them as part of the legacy campaign or if you just enjoy a one-off casual game with your friends. You can use specific mission briefings, rule variations, triggered events, and more, to customize your game and make no game like the other.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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