Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Science Fiction
Autoduel Quaterly
Sample artwork from Autoduel Quarterly Volume 9 No. 2
ADQ Vol. 1, No. 1 (front)
Miscellaneous AADA member items from the late eighties, including membership cards, stickers for your car, and a postcard mailer.
ADQ Vol. 2, No. 2 (front)

Autoduel Quarterly (1983)

Players
1–12
Playing time
60–60 min
Age
0+
6.82
Average rating
32
Ratings
3.00/5
Weight
Designer:Scott Haring
Publisher:Steve Jackson Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 9, Interaction 5, Complexity 6, Theme 10
Strategy7.0
Luck9.0
Interaction5.0
Complexity6.0
Theme10.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionAdventureRacingExpansion for Base-gameBookModular BoardVariable Player PowersRole PlayingSimulationDice Rolling

Overview

Autoduel Quarterly is a quarterly magazine that provides campaign seeds, scenarios, vehicles, "mock" advertisements, new weapons and accessories, as well as rules questions and answers. Subscribers received a bonus in the form of an extra cutout or cartoon on the protective mailing cover. The quarterly magazine was started by Steve Jackson Games to support the worldwide group of players, officially known as The American Autoduel Association (AADA).

40 issues were published before magazine was folded into Pyramid magazine, which itself shifted to online publication only a few years later.

Part of the Car Wars Series.

Autoduel Quarterly and Pyramid has now been listed on the RPGGeek.

Expands:

Car Wars

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.