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Box art
The Syrian approaches. Final production copy map and components on the table.
Selected Levy & Campaign game boards in comparison
First play of the final production copy at Metro Seattle Gamers
Volko Ruhnke planning the Seljuk siege of Aleppo at SDHistCon.

Seljuk: Byzantium Besieged, 1068-1071 (2025)

Players
1–2
Best: 2
Playing time
60–360 min
Age
14+
8.32
Average rating
80
Ratings
3.60/5
Weight
#10844
BGG rank
Outside top 5,000
Designer:Justin Fassino
Artist:Matthew Wallhead, Robert Altbauer, Mitchell Nolte
Publisher:GMT Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 8, Interaction 2, Complexity 7.2, Theme 5
Strategy7.0
Luck8.0
Interaction2.0
Complexity7.2
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameMedievalHand ManagementDice RollingPoint to Point MovementSolo / Solitaire GameVariable Set-up

Overview

Anatolia, 1068. Romanos Diogenes has assumed the imperial throne of the Eastern Roman Empire. Ferocious armies of Seljuk Turks are on the doorstep, ravaging the border cities of the East and sending yearly raids and campaigns into Roman lands. Beset by political intrigue in Constantinople and assuming command of a fragile military, Romanos has only a short time to assemble the largest Roman army in over a century to drive off the forces of the Sultan Alp Arslan before the Empire collapses.

Seljuk: Byzantium Besieged, 1068-1071 —Volume V in Volko Ruhnke’s Levy & Campaign series—brings players into the challenges of medieval logistics and maneuver across Asia Minor during the clash between Orthodox Christian and Muslim power in the lead-up to the climactic Battle of Manzikert. Players will assume the role of either the Eastern Romans or Seljuk Turks as they seek to make their mark on this historic land. Asymmetric victory objectives and new and unique additions to the Levy & Campaign system mean a dynamic game of cat and mouse between these two great powers.

The Seljuks are on the offensive with vast numbers of Turkic horse, speedy mounted units adept at ranged combat with composite bows. A loose alliance of local vassal states loyal to the Sultan’s cause and steppe tribes from central Asia unite under one banner to ravage the Roman state and carry off bounties of loot back to their homelands. The Romans field a much more heavily armored contingent of infantry and mounted Tagmata, but their frontier garrisons, the Themata, are few and not easily replaced. The Romans will have to use these stationary units judiciously to either defend against Seljuk ravaging or protect the walled towns and cities of the Empire from Turkic siege.

And both sides have to confront the very real possibility that some of their allied Lords might switch sides. Can one final, epic clash make the Seljuks think twice about conquering Anatolia, or can the Muslim armies of the East win one of their greatest victories and capture the Emperor of the Romans on the field of battle?

—description from the publisher

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