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My Dungeon for How to Host a Dungeon (PnP)
Contents of the How to Host a Dungeon box (dice, pens, and stones aren't included).
Tony (right) demos HtHaD at Gencon 2008.
Dungeon of Elkanei
Death of the Lich Lord - final map from a game of How to Host a Dungeon by Dyson Logos.

How to Host a Dungeon (2008)

Players
1
Best: 1
Playing time
60–60 min
Age
0+
7.10
Average rating
71
Ratings
1.91/5
Weight
#14465
BGG rank
Outside top 5,000
Designer:Tony Dowler
Publisher:Planet Thirteen
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 7, Interaction 5, Complexity 3.8, Theme 6
Strategy5.0
Luck7.0
Interaction5.0
Complexity3.8
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

FantasyCivilizationPrint & PlayLine DrawingPaper-and-PencilDice Rolling

Overview

How to Host a Dungeon is a solo fantasy pen-and-paper dungeon-building game. The game follows the progress of an imaginary dungeon from the dawn of time through to an arch villain attempting to conquer the world.

The creation of the dungeon is driven by random tables and procedures as monsters, adventurers, civilizations, and arch villains interact in an underground environment. The player records these interactions, maintains the dungeon map, and makes some choices in how they play out.

The end product of the game is a complete unique dungeon map and history which stands as an interesting artifact on its own or can be used as the basis of a dungeon crawl role-playing game campaign.

Download the free version or order the game here: How to Host a Dungeon.

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