Wing Commander (1995)
Players
2
Best: 2
Playing time
10–10 min
Age
10+
5.10
Average rating
41
Ratings
2.00/5
Weight
#27914
BGG rank
Outside top 5,000
Designer:Jeff Grubb, Don Perrin
Artist:Alan Gutierrez, Michael Scott, Alan Rabinowitz, Gary A. Kalin, W. J. Hodgson
Publisher:Mag Force 7
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 7, Luck 5, Interaction 5, Complexity 4, Theme 6
Strategy7.0
Luck5.0
Interaction5.0
Complexity4.0
Theme6.0
This game's strategy, luck, interaction, complexity and theme.
Card GameScience FictionWargameCollectible ComponentsVideo Game ThemeAviation / Flight
Overview
A collectible card game (CCG) set in the Wing Commander Universe. Players are captains of space carriers attempting to destroy the opposing carrier. Players use power points (starting with 30, gaining 2 more each turn) to launch fighters, play personnel, etc. Fighters move and fight at 7 locations, the two carriers and 5 "nav points". A carrier can be destroyed by two successful bombing runs, or forced to retreat if the player runs out of power points.
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