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folio interior & booklet
uncut equipment cards
Minion Nation cover
Found a copy! NIS!
Unassuming little package...

Minion Nation (1992)

Players
2–6
Playing time
60–60 min
Age
12+
6.90
Average rating
47
Ratings
2.00/5
Weight
Designer:Lester Smith
Publisher:Game Designers' Workshop (GDW Games)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 4, Theme 10
Strategy5.0
Luck5.0
Interaction5.0
Complexity4.0
Theme10.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionAdventureHorrorExpansion for Base-gameVariable Player PowersCooperative Game

Overview

This is the expansion kit for the Minion Hunter game by GDW. The following text is from the expansion kit itself.

If you've played "Minion Hunter", this kit will provide you with options and background to make your play more satisfying than ever.

If you've never played "Minion Hunter"...you're missing out on a good time.

Included in this package are:

- New rules options, for grimmer, yet more cooperative games. - Expanded encounter tables, for further variety in play - including a table of random Plot Card results! - 16 new Equipment Cards, including Empathy-enhancing items, a second Wildey Wolf (for two-fisted shooting!), and even minion equipment you can capture at Dark Encounters! - Designer Notes, with topic-by-topic, space-by-space, encounter-by-encounter comments to further flesh out your understanding of "Minion Hunter" and its treatment of the "Dark Conspiracy" horror RPG world.

A new Dark Age has come. Never has the world been so grim...nor the battle so heroic!

Expands:

Minion Hunter

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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