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The Madness Game Supplement Expansion Cards (7-12)
The Madness Game Supplement Expansion Cards (1-6)
Cards from the supplement
Madness Supplement
Cards from the supplement, part 2

A Touch of Evil: ‘The Madness' Game Supplement (2008)

Players
2–8
Best: 2
Playing time
60–60 min
Age
0+
7.45
Average rating
260
Ratings
2.50/5
Weight
Designer:Jason C. Hill
Artist:Jack Scott Hill
Publisher:Flying Frog Productions
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 5, Complexity 5, Theme 10
Strategy5.0
Luck9.0
Interaction5.0
Complexity5.0
Theme10.0

This game's strategy, luck, interaction, complexity and theme.

AdventureHorrorMurder / MysteryExpansion for Base-gameFightingMiniaturesVariable Player PowersCooperative GameRoll / Spin and MoveArea MovementDice Rolling

Overview

A Touch of Evil ‘The Madness’ Game Supplement

The creatures and terrors that haunt the night pale in comparison to the loss of one’s sanity. As the Villain’s influence over Shadowbrook grown, so spreads The Madness!

New Cards in The Madness! Supplement are designed to be shuffled right into the existing A Touch of Evil card decks and will bring a little touch of the madness to your games.

The Madness: 1 Rules Sheet 2 The Madness 2 Accusation 1 Veil Of Darkness 1 Out of Nowhere 1 “Don’t Pull the Chain!” 1 Pistol Crossbow 1 Dueling Pistol 1 Swallowed in the Night 1 Whispers in the Woods 1 Cavalry Horse 1 The Green Nothing 1 Rope

Expansion For:

A Touch of Evil: The Supernatural Game

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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