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Hard Vacuum: Science Gone Mad
Cover
Two Komets and a Silverbird approaching the Shooting Star interceptors
On target - or is he? (enlarged target marker to fit Silent Death map)
Track Chart - August 1943: Target Washington

Hard Vacuum: Science Gone Mad (2001)

Players
2–12
Best: 2, 4
Playing time
60–60 min
Age
12+
7.38
Average rating
35
Ratings
2.50/5
Weight
Designer:Neal Sofge, Darrell Hayhurst
Publisher:Fat Messiah Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 5, Interaction 5, Complexity 5, Theme 7
Strategy9.0
Luck5.0
Interaction5.0
Complexity5.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionWargameExpansion for Base-gameFightingWorld War IISimultaneous Action SelectionHexagon Grid

Overview

The Battle for Orbit continues! Technology runs amok as this expansion for Hard Vacuum finds the space war moving into 1945! Fiendish shadow fighters, immense space battlecruisers, bizarre magnetic raiders, nimble parasite ships and even the war-torn British all show up in the seventh year of World War II.

Expands

Hard Vacuum

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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