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Red X and Project Thaumaton

DC Deck-Building Game: Red X & Project Thaumaton Promo Cards (2024)

Players
1–5
Best: 2
Playing time
60–120 min
Age
15+
7.55
Average rating
15
Ratings
2.00/5
Weight
Designer:Nathaniel Yamaguchi
Publisher:Cryptozoic Entertainment
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 4, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity4.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameExpansion for Base-gameComic Book / StripVariable Player PowersCooperative GameOpen DraftingDeck, Bag, and Pool Building

Overview

These promo cards are included with Crisis Collection 2.

Red X Villain (Impossible Mode Super-Villain) You may discard any number of Ongoing cards you control. For each you do, gain a card from the Line-Up and put it into your hand. If you choose not to, +3 Power. First Appearance — Attack: Each player destroys a card they control. Each who does gains the top card of the main deck and a Weakness. Promo Crisis 4 6 VP Cost 12

Project Thaumaton Crisis Put the top 2 cards of the main deck into the Line-Up. Ongoing: When a Hero enters the Line-Up, Contribute it to this Crisis and put the top card of the main deck into the Line-Up. Contributed Heroes may be bought. Villains cost 2 more to defeat for each Contributed Hero. TO BEAT: Contribute 2 Super Powers and 2 Equipment. Promo Crisis 3

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