MAD (2024)
Players
3–4
Best: 3
Playing time
15–15 min
Age
10+
6.51
Average rating
107
Ratings
2.00/5
Weight
#14827
BGG rank
Outside top 5,000
Designer:Chris Handy (I), John Brieger
Publisher:Matagot +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 5, Luck 5, Interaction 5, Complexity 4, Theme 4
Strategy5.0
Luck5.0
Interaction5.0
Complexity4.0
Theme4.0
This game's strategy, luck, interaction, complexity and theme.
Card GameScience FictionMathSet CollectionTrick-takingHand ManagementEventsHighest-Lowest ScoringMulti-Use Cards
Overview
In this trick-taking game, winning a Trick isn’t always desired because each card has a ‘Science’ (+) and ‘Madness’ (-) side that could challenge the balance of players’ Score Piles. Trick winners take an opponent’s card into one of their matching Score Piles - 2 suits of which are imbalanced from the start - with the goal to reduce each suit to 0. The lowest total score wins!
—description from the publisher
Not available yet
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