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Vorck

Hyperspace: Vorck (2024)

Players
0
Playing time
0–0 min
Age
0+
3.00
Average rating
2
Ratings
0.00/5
Weight
Publisher:Petersen Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 7, Complexity 0, Theme 6
Strategy7.0
Luck7.0
Interaction7.0
Complexity0.0
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Expansion for Base-game

Overview

Each Hyperspace expansion civilization comes with a Homeworld tile, 4 unique Citizens, 2 Super Units, and 2 Super Techs.

The Vorck have a strong work ethic and never lack for resources. They love to build alongside other civs and this booms the Vorck economy. Eventually they can turn those extra resources into a terrifying fleet incorporating the dreaded ramships. The Vorck have no strong instinct for battle. To them, war is just another industrial project. Most of their weapons are converted tools. Instead of blasters, their troops carry overclocked welding torches. Instead of sergeants and officers, they have foremen and supervisors.

Their super-ship, the Ram, is a converted wrecker. The back half of the ship is the “real” vessel, basically just a small control compartment and huge engines. On the front is a powerful magnetic clamp, which the Vorck use to lock bits of flotsam and destroyed ship parts. This giant spiky surface, they then directly ram into the target enemy. Of course, the crash itself can harm the Ram, but it has done its duty.

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