Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Expansion for Base-game
XK-13

Hyperspace: XK-13 (2024)

Players
0
Playing time
0–0 min
Age
0+
3.00
Average rating
2
Ratings
0.00/5
Weight
Publisher:Petersen Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 7, Complexity 0, Theme 6
Strategy7.0
Luck7.0
Interaction7.0
Complexity0.0
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Expansion for Base-game

Overview

Each Hyperspace expansion civilization comes with a Homeworld tile, 4 unique Citizens, 2 Super Units, and 2 Super Techs.

The XK-13 are obsessed with war, as befits their ancestry as war machines. The more they fight, the more they benefit from fighting. They have only one real resource boost, their Heat Death tech, which is best to take opportunistically, probably 6-9 VPs into the game – don’t fall into the beginner trap of waiting till you have a lot of VPs, because you won’t need organics badly then.

The XK-1 is an earlier model of the Xk-13 war android, less sophisticated, less intelligent, but more powerful. It broadcasts a suppressive effect throughout its system preventing other civs from building or even salvaging in the area, and in battle can convert its own ships into bolts of energy to wipe out the foe.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.