Sabotage (1963)
- This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.4, Theme 3
This game's strategy, luck, interaction, complexity and theme.
Overview
Sabotage puts a thematic pipe-building spin on Leopard, from Abbott's New Card Games.
Each player has a hand of cards and a playing grid of 3x3 cells. In turn, each player draws and places a card on one of the grids. Most cards can only be placed on a designated cell. For example, 'E'/'5' (Sabotage/Leopard) can only be played into a center cell. A few cards (10-K in Leopard) have special abilities (e.g., wild, cover opponent).
Each row, column, and/or diagonal of three like-colored/-suited cards scores points. Players interact by playing cards of the "wrong" suit on their opponents' layouts, while trying to play "good" suits on their own.
Re-implemented by:
Sabotage Pur
Player reviews, retailers/pricing and rules videos have no real data source for this game yet.
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