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Nightshift on the pyramid construction site - lit by a single candle
Tal der Könige
After 30 years of being an awkward shaped box to fit on the gaming shelves, Tal der Könige finally finds its preordained place at the top of the tree!
Tal der Könige
During the game

Tal der Könige (1992)

Players
2–4
Best: 3, 4
Playing time
60–60 min
Age
12+
6.60
Average rating
368
Ratings
2.69/5
Weight
#7714
BGG rank
Outside top 5,000
Designer:Christian Beierer
Artist:Thomas di Paolo
Publisher:KOSMOS
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 9, Complexity 5.4, Theme 5
Strategy5.0
Luck5.0
Interaction9.0
Complexity5.4
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

AncientAction PointsSet CollectionAuction / BiddingArea Majority / Influence

Overview

When you see the triangular box and the luxurious, large blocks of Tal der Könige (German: "Valley of the Kings"), you can tell this game was designed to be beautiful as well as functional. The object of the game is to build pyramids out of the different colored blocks. A pyramid scores more points when it's made from a few colors, but it's much harder to consistently outbid the other players for the necessary blocks. The game is over when the Pharoah's Pyramid in the center is completed, which is built using all the blocks that the players don't use during the course of the game.

Final round 1990 Hippodice Spieleautorenwettbewerb.

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