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Soviet Dawn game board
As an (armchair) historian of the Russian Revolution and Civil War period, my first play of this game was only marred by the Bolshevik defeat! Gamers of the world unite (for a replay)!
Set Up
Soviet Dawn (C3i)
Countersheet Front for C3i-27

Soviet Dawn: The Russian Civil War, 1918-1921 (2009)

Players
1
Best: 1
Playing time
25–60 min
Age
13+
7.07
Average rating
494
Ratings
1.68/5
Weight
#5376
BGG rank
Outside top 5,000
Designer:Darin A. Leviloff
Artist:Rodger B. MacGowan, Knut Grünitz, Tim Allen
Publisher:Victory Point Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 2, Complexity 3.4, Theme 5
Strategy7.0
Luck7.0
Interaction2.0
Complexity3.4
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameCivil WarAction PointsCampaign / Battle Card DrivenDice RollingPoint to Point MovementSolo / Solitaire GameEvents

Overview

Soviet Dawn brings Darin Leviloff’s novel States of Siege(TM) game system (introduced in VPG’s Israeli Independence) back for a much larger storytelling adventure covering the Russian Civil War from 1918 to 1921. With several enemy "Fronts" converging on Moscow, the fate of the revolution and the prestige of international communism rests on your ability to manage and resolve every crisis that the "Whites" can assail you with.

As the headlines unfold, you draw upon military and political resources to help you, or try to reorganize the Red Army for special abilities that can greatly enhance your position. Who knows? You might even capture the Imperial Gold Reserve!

Can you deal with the great crises of that time and defend the revolution? Will you withdraw from the Great War (WW1) or exercise the Bukharin Option and fight on? Can you execute the Czar in time, or will the Whites rescue him? Will you fortify Petrograd or press your offensives home? How will you deal with internal and external dissent? Play Soviet Dawn and see!

Game Components: One 8-page, color Game Rules booklet 16 color, die-cut 5/8" mounted game pieces 12 color, die-cut 3/4" mounted game pieces 48 ‘Headline’ cards One 11" x 17" color game map Detailed Example of Play + Designer’s Notes

Scale: Each unit is one anti-communist Front, and each turn is a few weeks of real time.

Soviet Dawn FAQ answers common rule questions.

Expansions

Soviet Dawn: Expansion Kit
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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