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A last push for Tunis
Axis Victory! Wait should I be happy that the bad guys won?
The Race begins

Race For Tunis (1992)

Players
2
Best: 2
Playing time
120–120 min
Age
12+
6.61
Average rating
125
Ratings
2.45/5
Weight
#13475
BGG rank
Outside top 5,000
Alternate names:The Battle of Tunisia
Designer:Frank Chadwick
Artist:LaMont Fullerton, Kirk Wescom
Publisher:Game Designers' Workshop (GDW Games) +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 4.9, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity4.9
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon Grid

Overview

In November of 1942, the Anglo-Allied 1st Army had landed in French Northwest Africa, deep behind the front lines of the struggle then raging between the AFRIKA KORPS and the British 8th Army. The two combatants clashed in northern Tunisia in a race to take Tunis, the main supply port. These were unusual battles, fought by handfuls of troops. The AXIS won the race — but only barely — and the Allies let an opportunity to capture all of North Africa slip in a single blow.

(11 pages of rules + a history of the battle).

Can be linked with GDW's Bloody Kasserine.

A standard scenario starts November 17 and ends December 24 in 1942.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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