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Everything that comes in the foil bag. 103 game cards, 6 spinning speed-o-meters, 6 multiplication cards, and rules in English and French.
Front of the XLR8 Bag. Yes, its packaged in a foil, zip-top bag.
Back of the XLR8 Bag
Speed Cards
Specialty Cards

XLR8 (2008)

Players
2–6
Best: 5, 6
Playing time
0–0 min
Age
7+
4.13
Average rating
38
Ratings
1.17/5
Weight
#29536
BGG rank
Outside top 5,000
Designer:(Uncredited)
Publisher:The United States Playing Card Company
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2.3, Theme 3
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.3
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Card GameMath

Overview

From publisher http://www.drtoy.com/awards/product.php?ProductID=6158 :

XLR8™ is an exciting, math-based card game where the first player to reach 200 miles per hour wins! It is easy to learn and fun for the whole family! Each player is dealt 5 cards and the remaining cards are placed face down in the center of the table to be used as the draw pile. Players should maintain 5 cards in their hand at all times until they hit “Top Speed.” Players do this by drawing after each turn. At the end of their turn, players must call out their current speed. To start the game, players place a card from their hand on the playing surface in front of them, face up. This is the “Speed Pile.” Players have their own active speed piles they are trying to increase to 200MPH. Players track their speed using their “Speed-O-Meter” by adjusting the wheel at the end of each turn. This process is repeated until someone reaches “Top Speed,” but players must try to avoid the Blow Out, Caution, and Pit Stop cards along the way! Start your engines, you are ready to play!

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