Raid! Commando Operations, in the 20th Century (1977)
- This game: Strategy 7, Luck 5, Interaction 5, Complexity 5.3, Theme 5
This game's strategy, luck, interaction, complexity and theme.
Overview
Raid!: Commando Operations in the 20th Century, is a tactical-level simulation of commando tactics and operations from World War II to the near future.
First appeared in Strategy & Tactics magazine #64 (September/October 1977).
From the introduction:
Raid! The game is played by scenario. There are several historical scenarios as well as provisions for the players to make up their own.
The map is a 3-color map. Units are two- or four-man fire teams, with individual tanks, truck, command centers, helicopters, etc. depicted. There are extensive and rational command control rules.
Game Scale: Game Turn: 2 minutes Hex: 27 yards / 25 meters Units: 2 to 4 soldiers
Game Inventory: One 22 x 34" six color maps One dual-side printed countersheet (200 1/2" counters) One 12-page Raid! rulebook One 6-sided dice (not included in magazine version)
Solitaire Playability: Medium Complexity Level: Medium Players: 2 or more Playing Time: .5-4 hours
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