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Eschaton: Iconoclasm (2025)

Players
1–6
Playing time
60–180 min
Age
0+
8.33
Average rating
21
Ratings
4.00/5
Weight
Designer:Adam Watts, Diha, Petras Vaznelis
Artist:Adam Watts, Diha
Publisher:Archon Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 6, Complexity 8, Theme 7
Strategy5.0
Luck5.0
Interaction6.0
Complexity8.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyMedievalExpansion for Base-gameCooperative GameHand ManagementArea Majority / InfluenceDeck, Bag, and Pool BuildingSolo / Solitaire Game

Overview

Iconoclasm is a cooperative expansion for Eschaton. Through deck-building, players will be raising cults alongside one another, forging an alliance to wage war against the Inquisition. As the cults are rallied, players will amass armies in the realm to fortify the Dark One’s empire. It is imperative that the cult leaders work together to hold the Inquisition at bay and ensure the arrival of the fires of Armageddon.

In an effort to out-maneuver the rallying cults, the Inquisition will make strategic incursions across the realm, strengthening their resolve and bolstering their resources. As their grip on the realm tightens, so too does their tactical advantage and ferocity. They will stop at no end to see the Citadel fall and the Dark One banished to the void.

—description from the publisher

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