Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Transportation
AAG Preorder

18Tokaido (2026)

Players
2–4
Best: 3
Playing time
60–120 min
Age
14+
6.22
Average rating
43
Ratings
3.00/5
Weight
Designer:Douglas Triggs
Publisher:All-Aboard Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 10, Luck 1, Interaction 7, Complexity 6, Theme 5
Strategy10.0
Luck1.0
Interaction7.0
Complexity6.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

TransportationEconomicTrainsExpansion for Base-gameTile PlacementStock HoldingHexagon GridNetwork and Route BuildingVictory Points as a ResourceMarketOwnership

Overview

This expansion for 18Chesapeake has the following key differences:

There are seven railroad corporations are in the game. In a two or three player game, one of them is removed at the beginning of the game. The Yokohama-Shinbashi Line is always in the game. Private companies can only be bought into corporations at face value.

No auction, privates are available for purchase by players starting in the first stock round; purchasing a private counts as a buy action.

Trains export after every set of ORs up to and including the first D train.

No bank; game ends either in bankruptcy or 3 ORs after first D train comes out. If the D train is exported, game ends after next set of ORs. If the D train is purchased by a corporation, a stock round will happen first, then one last set of ORs.

—description from publisher

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.